
Features

A group of game industry veterans wrapped up GDC 2005 with a roar, venting about all the problems they see hampering the business.

We cornered David Freeman to talk about why great game writing is so elusive.

A panel of gaming leaders looks at why "story" seems to be a four-letter word in gaming.

The legendary game designer presents an alternate way to develop games.

Dave Pottinger of Ensemble Studios gives GDC attendees a tour of the graphics engine behind the upcoming Age sequel.

The sinister mind behind Silent Hill explains the most effective ways to reduce you to a weeping pile of gamerflesh.

The game's director explains how his got the ball rolling on this acclaimed title.

GDC 2005 sees Nintendo's Satoru Iwata reveal new info on Revolution, DS Wi-Fi services, and Zelda.

Gaming's most famous composer talks music with an adoring crowd at GDC.

Video-game designers honor their favorites of 2004 at this year's conference.

Once again three leading designers grapple with a thorny problem. This year: The Emily Dickinson License?

A talk in techniques for the next-generation of entertainment.

J. Allard's GDC keynote for Microsoft emphasized HD content, personalization, and ease of use for developers and consumers.

The President of Clover Studios discusses Viewtiful Joe and the upcoming Okami.

We chat with Dolby about the future of 5.1 surround sound for portable gaming.

GDC Director Jamil Moledina tells us about the show and its future.

The first part of our Xbox expose looks at the console's hardware components and software goals.

Part II our Xbox expose covers the improvements planned for gamer profiles and Xbox Live, and how it will change the user experience.

GameSpy answers the questions many readers have been asking about Microsoft's next console.

Previews

Peter Molyneux continues his ambitious desire to redefine a genre.

GDC 2005 delivers incredible footage of Link's latest GameCube-bound adventure.

Wideload Games gives players the chance to step into the shoes of a unique new hero.

We enter the darkness and come face-to-face with F.E.A.R..

We take this addictive racer for another spin.

PvP combat hits the acclaimed MMO. We get a first-hand look.

Nintendo's new DS title is best described as an interactive musical composition experience.

We sneak in some hands-on time with the tactical shooter at GDC.

We get a look at a new build of this decidedly hot shooter.

The most beloved drug dealer in history is back, and he's getting a second chance at life.

High Moon Studios' epic vampiric first-person shooter is very nearly here.

We take a virtual tour of the first EQII "adventure pack."

They're cute, they're cuddly and they're coming to the Nintendo DS.

Video

The Legend of Zelda 2005 GDC video trailer.

Zoe Flower's latest hijinks with the creator of Lumines for the PSP.

Video of Nintendo's GDC keynote address in full.

Video of Microsoft's keynote address in its entirety.

Molyneux talks Fable and Black & White 2.

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