Company Bio

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Polyphony Digital

Formerly known as Polys Entertainment, an internal developer at SCEI - under that name, they developed the two Motor Toon Grand Prix racers for PlayStation. After the completion of their next project, the monumentally successful Gran Turismo, they were granted a greater degree of autonomy by SCEI and renamed Polyphony Digital. Under that name, they developed Omega Boost, Gran Turismo 2 (another astonishing success) and are currently working on Gran Turismo 3 A-spec for PlayStation 2. Led by Kazunori Yamauchi, director of GT. Considered one of the premier developers on PlayStation 2 and SCEI's greatest internal development asset.

Latest Headlines

Gran Turismo Anywhere Set for Launch in Early February (Jan 17, 2011)

Next GT5 title update will include remote racing functionality.

Game of the Year 2010 (Dec 22, 2010)

It's that time of year again, as we share our picks for the year's best games.

Sony: Gran Turismo 5 Sells 5.5 Million Copies, Franchise Passes 60 Million Mark (Dec 10, 2010)

Polyphony Digital's racing sim still among the most popular PlayStation exclusives.

Games in Development

Gran Turismo 6

Gran Turismo 6 (PS3)

Genre: Racing
US Release Date: Q4 2013
Role: Developer

Gran Turismo 4 Toyota MTRC Version (PS2)

Genre: Sampler
US Release Date: Unavailable for purchase
Role: Developer

Gran Turismo Concept 2002 Tokyo-Seoul (PS2)

Genre: Racing
US Release Date: Unreleased
Role: Developer

Gran Turismo for Boys (PS2)

Genre: Racing
US Release Date: TBA?
Role: Developer

Gran Turismo 6

Gran Turismo 6 (PS4)

Genre: Racing
US Release Date: TBA
Role: Developer

Gran Turismo for Vita (Vita)

Genre: Racing
US Release Date: TBA
Role: Developer

Games Developed

Games Canceled