Company Bio

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Double Fine Productions

Double Fine Productions was founded in July of 2000, in an old, possibly haunted, clog shop in San Francisco. There was a lot of money floating around back then, and a lot of ghosts, and stuff like this happened all the time. The founder, Tim Schafer, created for his previous company (LucasArts) such games as Grim Fandango, Full Throttle, and (half of) Day of the Tentacle. He started Double Fine with a big chunk of the Grim team, and a big chunk of new people. These hardened industry curmudgeons were then thrown into an unheated warehouse with some talented kids fresh out of art school, some rats, and some freaky characters who just wandered in off the street that everybody is afraid to ask who they are.

Latest Headlines

The Cave Review (Jan 29, 2013)

The Cave's charm covers up its many blemishes.

Bundle Alert: Mark of the Ninja, Toy Soldiers, and Three Others for $10 on Amazon (Jan 27, 2013)

Even Deadlight's not all that bad!

Where is our The Cave Review? (Jan 23, 2013)

Sorry, no early review code means no launch day review.

Games in Development

Dropchord

Dropchord (iPhone)

Genre: Music
US Release Date: TBA 2013
Role: Developer

Dropchord

Dropchord (Mac)

Genre: Music
US Release Date: TBA 2013
Role: Developer

Dropchord

Dropchord (PC)

Genre: Music
US Release Date: TBA 2013
Role: Developer

The Cave

The Cave (Linux)

Genre: Adventure
US Release Date: January 23, 2013
Role: Developer

The Cave

The Cave (Mac)

Genre: Adventure
US Release Date: January 23, 2013
Role: Developer

Broken Age (iPhone)

Genre: Adventure
US Release Date: TBA
Role: Developer

Broken Age (Mac)

Genre: Adventure
US Release Date: TBA
Role: Developer

Broken Age

Broken Age (PC)

Genre: Adventure
US Release Date: TBA
Role: Developer

Capy Fine Racing GP (PC)

Genre: Racing
US Release Date: TBA
Role: Developer

Double Fine Project #5 [untitled]

Double Fine Project #5 [untitled] (tba)

Genre: Other
US Release Date: TBA
Role: Developer

Games Developed

Games Published